← Comps tier list

YorickYorick Scuttlecrab18Scuttlecrab YunaraYunara Vi18Vi Amumu18AmumuWarmogsArmorBrambleVestDragonsClaw SivirSivirInfinityEdgeStrikersFlailSpearOfShojin MaokaiMaokai KennenKennenEmblemJuggernautEdgeOfNight AsheAsheSpearOfShojinLastWhisperRedBuff

Early Units

Karma18KarmaRakanRakanYorickYorickYunaraYunara

Item Priority

InfinityEdgeWarmogsArmorComponent_RecurveBowComponent_BFSword

Flex Units

Scuttlecrab18ScuttlecrabVi18ViAmumu18AmumuSivirSivirMaokaiMaokaiKennenKennen

Positioning Example

YorickYorickScuttlecrab18ScuttlecrabYunaraYunaraVi18ViMaokaiMaokai
Amumu18AmumuSivirSivirKennenKennenAsheAshe

Tips

Consider this as a flex option for a Sivir board if you were playing around juggernauts in the midgame already. Forceable with Jugg +1. Very strong if you make it to juggernaut Kennen. Can Drop the hunter package entirely for Draven + Elder Dragon backline.

Stage 2

Open with a strong AD opener, preferably around Yunara. Slam generic AD items and Tank items for a win streak.

Stage 3

Level up for More juggernauts and executioners to pair with our blossom opener.

Stage 4

Level and roll for 6 juggernauts +Sivir. If you don't have a juggernaut emblem delay playing Kennen until level 9 and drop the Yunara.

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